mandag 8. februar 2016

List Updates!

While I have but a handful of games with my new casters in thus far, I want to try some subtle changes for them. The main reason for this change is that I find Haley's Blazers unworthy of the hefty 10 point investment. Perhaps this is premature, perhaps I'm just using them poorly. Regardless, I want to see what else I can get for 10 points. For Stryker2 I have yet to have Ol' Rowdy make an impact what so ever.

With that, let's take a quick look at my first list revisions:

Major Prime Victoria Haley - WJ: +3
- Squire
- Lancer - PC: 6
Journeyman Warcaster - PC: 3
Haley Future - PC: 0
Haley Past - PC: 0
Rhupert Carvolo, Piper of Ord - PC: 2
Ragman - PC: 2
Stormsmith Stormcaller - PC: 1
Savio Montero Acosta - PC: 3
Storm Lances - Leader & 4 Grunts: 11
Trencher Infantry - Leader & 5 Grunts: 6
Black 13th Gun Mage Strike Team - Lynch, Ryan & Watts: 4
Stormblade Infantry - Leader & 5 Grunts: 5
Arcane Tempest Gun Mage Pistoleers - Leader & 5 Grunts: 6
- Arcane Tempest Gun Mage Officer - Officer 2
What I've come to enjoy about Cygnar is their ability to bring a mixed and flexible game. As such, removing Blazers leave me wanting some other kind of shooting. I'm not sold on Gun Mages with Haley3 yet but True Sight, Pushback and synergy effects with Temporal Flux have definitely crossed my mind. I've also noted how little Eiryss2 does for me so I've decided to give Acosta a run. Together with Ragman I believe my counter-charge potential is pretty insane if someone wants to move past the cloudwall. I'll be keeping a keen eye on Acosta's performance as I can ditch the Stormcaller to uprade him to Alexia2. In general I think Alexia2 is a clearly superior choice but the reason I want to give Acosta a try first is because I think the cloudwall favours his playstyle more so than it does Alexia, since she wants to run up aggressively. Remains to be seen though, I'm eager to test it!

Lord Commander Stryker - WJ: +6
- Squire
- Lancer - PC: 6
Archduke Alain Runewood, Lord of Fharin - PC: 3
Captain Arlan Strangewayes - PC: 2
Journeyman Warcaster - PC: 3
Madelyn Corbeau, Ordic Courtesan - PC: 2
Reinholdt, Gobber Speculator - PC: 1
Stormblade Infantry - Leader & 5 Grunts: 5
Sword Knights - Leader & 9 Grunts: 6
- Sword Knight Officer & Standard - PC: 2
- Stormclad - PC: 10
- Stormclad - PC: 10
Lady Aiyana & Master Holt - Lady Aiyana & Master Holt: 4
Including Aiyana + Holt gives me a bit of a ranged element. Whereas the Charger can theoretically do stuff at range as well, I believe he'll often be busy getting into position for whatever I need him to do. Holt on the other hand typically keeps pumping out shots in my experience. Also, Kiss really helps the list alpha where it needs to. Rowdy was swapped for a Lancer, which allows Stryker himself to play more cautiously. I also included Corbeau again because I believe she amplifies Stryker's threat potential significantly. She's an x-factor due to Sucker! which is easy to forget even if you know it well. Lastly Reinholdt means that the dice factor goes down a little bit at least, and add to that Stryker's not half bad with reload. Kind of a gimped version of Caine, but Pow12 is still Pow12. With Kiss it can actually amount to some serious damage on anything but the heavies things out there.

Excited to try the changes, will report back as per usual as soon as I put them to the test :)

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